Borderlands 2 mechromancer build tank
Alternative: Black Hole, not nescecarely used for it’s damage, rather for the fact that it brings enemies in range. Combined with BSS you will be sure to last long. Over 30% DR makes sure that Gaige can tank damage. Shield: Blockade, the Anshin that takes damage reduction in a diffirent way.
But works well against the occasional enemy that resist shock damage, which negates the weakpoint of this build. Pimpernel requires knowing the sweetspot (which Anarchy makes it harder to do so), Pitchfork eats ammo for breakfast.īekah: The weapon for ranged encounters, arguably one of the most powerfull rifles in the game, downside is that it cannot be elemental. Both benefit from Nth degree (one more than the other), making it a hard hitter against bosses.
Pimpernel/ Pitchfork : For some bosses, (large) flying enemies and all Constructors. Or:īone Shredder (not guarantied bladed, less ammo effecient).īackpack gear (stuff that gets occasionally used for specific encounters): Alternative: Tattler: Closest thing to a Anarchy this game has, W/C benefits from the blade, BH likes the huge mag. Veruc: The AR that wants to be a shotgun, where for other VH’s it would be better to have the Minigun, Gaige gets exceptional use out of this purple-coloured assault rifle. Arguebly easier to get your hands on than a Twister. Alternative: Conference Call, more DPS, and the CC spits so much lead that Nth degree has a field day. Fixed spread negates the downside of Anarchy. Twister: Jakobs quad that does shock damage, best from both worlds. The extra crit damage is hugely beneficial for CE once again. Alternative: Hail, where the Kitten is more of a shotgun, the Hail shoots in a arc, giving it a steeper learning curve. Kitten: Another source for healing, but without losing to much DPS. Lots of multipellet gear, to increase the benefits of CE and Nth degree:Įmperor, the SMG that wants to be an AR, stable 5 round burst and good DPS when handled correctly. With Claws 1/1: Only occasionally used, but gives decent damage on slagged enemies, and it provides some health regen. Nth Degree 5/5: Hugely beneficial for multi-pellet weapons, CE and high firerate guns. Rational Anarchist 1/1: Bit of a damage boost on our first reload/kill, every bit helps. Typecast Iconoclast 10/5: Faster anarchy stack gain. Robot Rampage 1/1: New toy for DT, increases his melee damage in bursts.īlood Soaked Shields 5/5: Another defensive skill, 5% health loss on kill gets easily compensated.ĭiscord 1/1: Emergency health regen and getting a huge firerate boost when it is nescecary. Preshrunk Cyberpunk: 2/5: Getting the ideal stack cap of 250 (~300% damage boost without the accuracy loss being too bad). Smaller, Lighter Faster 9/4: Essential to go deeper into this tree, but still something that comes in handy. Make It Sparkle 1/1: Imbuing DT with the power of the elements? Why not, cuts down on shields really fast.
#BORDERLANDS 2 MECHROMANCER BUILD TANK FREE#
Interspersed Outburst 5/5: Free slag, too much RNG behind it but when it kicks it it’ll allow you to hit harder, the reason why MP has 3 points. Wires Don’t Talk 5/5: More shock damage and it benefits from Anarchy. Shock and Agh! 1/1: Act as a Tesla grenade!Įlectrical Burn 5/5: Free burn damage by doing what this build is made for, not the biggest damage boost but it does help. Strength Of 5 Gorillas 7/5: DT scales with the Op levels so more than 2 points are redundant with the COM we’ll be using Myelin 10/5: By far my personaly favorite defensive skill, shield cap does not do that much but the 60% shock resistance is a huge help. More Pep 3/5: Bugged but every bit counts to proc things more often, everything over 3 points is redundant. Unstoppable Force 8/5: Excellent shield related skill when BSS doesn’t cut it, nice movement boost aswell to get in someone’s face and proc BSS again. Upshot Robot 1/1: More DT to help in the field, nice little bonus to melee damage aswell, benefits both DT and WC. The Better Half 5/5: Pretty large firerate bonus, which is hugely beneficial for half the load out. If the answer to all 4 is yes, you’re at the right place.Ĭlose Enough 5/5: Compensating for the accuracy loss, mainly on the main weapon. No pre-stacking needed, and only 2 sources for Slag are used.ĭo you like doing shock damage, tons of it?ĭo you think that accuracy can “suck it”?ĭon’t mind some help from a somewhat derpy robot that can dish quite a bit of damage?Ī Gaige build that does not require pre-stacking? It has been nearly 3 years since release of this game, so it is about time I share the build I run, maybe not optimal but it works well on LVL72 & OP8 when it comes to mobbing.